Ero sivun ”Killan taistelukenttien provinssirakennukset” versioiden välillä
(Ak: Uusi sivu: <br> __TOC__<br> left|link= On the Battleground map, each province can have from 0 to 3 slots on which buildings can be constructed...) |
pEi muokkausyhteenvetoa |
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Rivi 17: | Rivi 17: | ||
! style="text-align: center; width: 15%;" | '''Construction Time''' | ! style="text-align: center; width: 15%;" | '''Construction Time''' | ||
|- | |- | ||
| style="text-align: center;" | https:// | | style="text-align: center;" | https://foefi.innogamescdn.com/assets/guild_battlegrounds/hud/guild_battlegrounds_sector_buildings_outpost.png | ||
| style="text-align: center;" | '''Outpost''' | | style="text-align: center;" | '''Outpost''' | ||
| This province requires +10% advances to be conquered. | | This province requires +10% advances to be conquered. | ||
| style="text-align: center;" | 500 {{sized-external-image|25px|https:// | | style="text-align: center;" | 500 {{sized-external-image|25px|https://foefi.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}} | ||
| style="text-align: center;" | 5:00:00 | | style="text-align: center;" | 5:00:00 | ||
|- | |- | ||
| style="text-align: center;" | https:// | | style="text-align: center;" | https://foefi.innogamescdn.com/assets/guild_battlegrounds/hud/guild_battlegrounds_sector_buildings_fortress.png | ||
| style="text-align: center;" | '''Fortress''' | | style="text-align: center;" | '''Fortress''' | ||
| This province requires +30% advances to be conquered. | | This province requires +30% advances to be conquered. | ||
| style="text-align: center;" | 3,000 {{sized-external-image|25px|https:// | | style="text-align: center;" | 3,000 {{sized-external-image|25px|https://foefi.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}} | ||
| style="text-align: center;" | 6:00:00 | | style="text-align: center;" | 6:00:00 | ||
|} | |} | ||
Rivi 40: | Rivi 40: | ||
! style="text-align: center; width: 15%;" | '''Construction Time''' | ! style="text-align: center; width: 15%;" | '''Construction Time''' | ||
|- | |- | ||
| style="text-align: center;" | https:// | | style="text-align: center;" | https://foefi.innogamescdn.com/assets/guild_battlegrounds/hud/guild_battlegrounds_sector_buildings_decoys.png | ||
| style="text-align: center;" | '''Decoys''' | | style="text-align: center;" | '''Decoys''' | ||
| If an enemy fights or negotiates to conquer this province, there is a chance of 15% that this enemy will suffer double the amount of attrition. | | If an enemy fights or negotiates to conquer this province, there is a chance of 15% that this enemy will suffer double the amount of attrition. | ||
| style="text-align: center;" | 500 {{sized-external-image|25px|https:// | | style="text-align: center;" | 500 {{sized-external-image|25px|https://foefi.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}} | ||
| style="text-align: center;" | 4:00:00 | | style="text-align: center;" | 4:00:00 | ||
|- | |- | ||
| style="text-align: center;" | https:// | | style="text-align: center;" | https://foefi.innogamescdn.com/assets/guild_battlegrounds/hud/guild_battlegrounds_sector_buildings_traps.png | ||
| style="text-align: center;" | '''Traps''' | | style="text-align: center;" | '''Traps''' | ||
| If an enemy fights or negotiates to conquer this province, there is a chance of 45% that this enemy will suffer double the amount of attrition. | | If an enemy fights or negotiates to conquer this province, there is a chance of 45% that this enemy will suffer double the amount of attrition. | ||
| style="text-align: center;" | 3,000 {{sized-external-image|25px|https:// | | style="text-align: center;" | 3,000 {{sized-external-image|25px|https://foefi.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}} | ||
| style="text-align: center;" | 5:00:00 | | style="text-align: center;" | 5:00:00 | ||
|} | |} | ||
Rivi 63: | Rivi 63: | ||
! style="text-align: center; width: 15%;" | '''Construction Time''' | ! style="text-align: center; width: 15%;" | '''Construction Time''' | ||
|- | |- | ||
| style="text-align: center;" | https:// | | style="text-align: center;" | https://foefi.innogamescdn.com/assets/guild_battlegrounds/hud/guild_battlegrounds_sector_buildings_watchtower.png | ||
| style="text-align: center;" | '''Watchtower''' | | style="text-align: center;" | '''Watchtower''' | ||
| If members of the owning guild of this province advance into adjacent provinces, they have a 8% chance to not increase their attrition level. | | If members of the owning guild of this province advance into adjacent provinces, they have a 8% chance to not increase their attrition level. | ||
| style="text-align: center;" | 500 {{sized-external-image|25px|https:// | | style="text-align: center;" | 500 {{sized-external-image|25px|https://foefi.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}} | ||
| style="text-align: center;" | 1:00:00 | | style="text-align: center;" | 1:00:00 | ||
|- | |- | ||
| style="text-align: center;" | https:// | | style="text-align: center;" | https://foefi.innogamescdn.com/assets/guild_battlegrounds/hud/guild_battlegrounds_sector_buildings_siege_camp.png | ||
| style="text-align: center;" | '''Siege Camp''' | | style="text-align: center;" | '''Siege Camp''' | ||
| If members of the owning guild of this province advance into adjacent provinces, they have a 24% chance to not increase their attrition level. | | If members of the owning guild of this province advance into adjacent provinces, they have a 24% chance to not increase their attrition level. | ||
| style="text-align: center;" | 3,000 {{sized-external-image|25px|https:// | | style="text-align: center;" | 3,000 {{sized-external-image|25px|https://foefi.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}} | ||
| style="text-align: center;" | 2:00:00 | | style="text-align: center;" | 2:00:00 | ||
|} | |} | ||
Rivi 86: | Rivi 86: | ||
! style="text-align: center; width: 15%;" | '''Construction Time''' | ! style="text-align: center; width: 15%;" | '''Construction Time''' | ||
|- | |- | ||
| style="text-align: center;" | https:// | | style="text-align: center;" | https://foefi.innogamescdn.com/assets/guild_battlegrounds/hud/guild_battlegrounds_sector_buildings_banner.png | ||
| style="text-align: center;" | '''Banner''' | | style="text-align: center;" | '''Banner''' | ||
| This province generates 10% more victory points. | | This province generates 10% more victory points. | ||
| style="text-align: center;" | 250 {{sized-external-image|25px|https:// | | style="text-align: center;" | 250 {{sized-external-image|25px|https://foefi.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}} | ||
| style="text-align: center;" | 0:30:00 | | style="text-align: center;" | 0:30:00 | ||
|- | |- | ||
| style="text-align: center;" | https:// | | style="text-align: center;" | https://foefi.innogamescdn.com/assets/guild_battlegrounds/hud/guild_battlegrounds_sector_buildings_statue.png | ||
| style="text-align: center;" | '''Statue''' | | style="text-align: center;" | '''Statue''' | ||
| This province generates 30% more victory points. | | This province generates 30% more victory points. | ||
| style="text-align: center;" | 1,500 {{sized-external-image|25px|https:// | | style="text-align: center;" | 1,500 {{sized-external-image|25px|https://foefi.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}} | ||
| style="text-align: center;" | 1:00:00 | | style="text-align: center;" | 1:00:00 | ||
|} | |} | ||
Rivi 109: | Rivi 109: | ||
! style="text-align: center; width: 15%;" | '''Construction Time''' | ! style="text-align: center; width: 15%;" | '''Construction Time''' | ||
|- | |- | ||
| style="text-align: center;" | https:// | | style="text-align: center;" | https://foefi.innogamescdn.com/assets/guild_battlegrounds/hud/guild_battlegrounds_sector_buildings_palace.png | ||
| style="text-align: center;" | '''Palace''' | | style="text-align: center;" | '''Palace''' | ||
| This province requires +30% advances to be conquered and generates 75% more victory points. | | This province requires +30% advances to be conquered and generates 75% more victory points. | ||
| style="text-align: center;" | 12,000 {{sized-external-image|25px|https:// | | style="text-align: center;" | 12,000 {{sized-external-image|25px|https://foefi.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}} | ||
| style="text-align: center;" | 6:00:00 | | style="text-align: center;" | 6:00:00 | ||
|} | |} |
Versio 22. marraskuuta 2019 kello 22.33
On the Battleground map, each province can have from 0 to 3 slots on which buildings can be constructed. Anyone can donate goods to the guild treasury to help pay the costs, but only members with a special guild role (“battleground constructor”) can raise buildings on provinces owned by their guild. Every ‘founder’ and ‘leader’ of a guild will automatically have this role as well.
Only the eras that are represented in a guild will determine the costs of province buildings (treasury goods). These province buildings have a building time, and it’s possible to cancel or remove a construction at any time to free the slot for another building. In such a case, spent resources are not returned to the treasury.
When a province gets conquered by another guild, every building (including the ones under construction) has a chance of 50% to be destroyed, and the remaining ones will benefit the new owner. There are 9 different strategical buildings available, so make sure you choose them wisely.
Outpost and Fortress
These buildings increases the number of advances your enemies needs to conquer your province.
Building | Name | 'Properties | Costs | Construction Time |
---|---|---|---|---|
Outpost | This province requires +10% advances to be conquered. | 500 | 5:00:00 | |
Fortress | This province requires +30% advances to be conquered. | 3,000 | 6:00:00 |
Decoys and Traps
If your enemies fight/negotiate in a province with one of these buildings, there's a chance that they will suffer double the amount of attrition.
Building | Name | 'Properties | Costs | Construction Time |
---|---|---|---|---|
Decoys | If an enemy fights or negotiates to conquer this province, there is a chance of 15% that this enemy will suffer double the amount of attrition. | 500 | 4:00:00 | |
Traps | If an enemy fights or negotiates to conquer this province, there is a chance of 45% that this enemy will suffer double the amount of attrition. | 3,000 | 5:00:00 |
Watchtower and Siege Camp
If own guild members attack provinces adjacent to this province, they have a chance to not increase their attrition level.
Building | Name | 'Properties | Costs | Construction Time |
---|---|---|---|---|
Watchtower | If members of the owning guild of this province advance into adjacent provinces, they have a 8% chance to not increase their attrition level. | 500 | 1:00:00 | |
Siege Camp | If members of the owning guild of this province advance into adjacent provinces, they have a 24% chance to not increase their attrition level. | 3,000 | 2:00:00 |
Banner and Statue
This province generates more victory points.
Building | Name | 'Properties | Costs | Construction Time |
---|---|---|---|---|
Banner | This province generates 10% more victory points. | 250 | 0:30:00 | |
Statue | This province generates 30% more victory points. | 1,500 | 1:00:00 |
Palace
This province generates more victory points and enemy guilds will need more advances to conquer it.
Building | Name | 'Properties | Costs | Construction Time |
---|---|---|---|---|
Palace | This province requires +30% advances to be conquered and generates 75% more victory points. | 12,000 | 6:00:00 |