Ero sivun ”Killan taistelukenttien provinssirakennukset” versioiden välillä

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[[FILE:Btn_guild_battlegrounds_buildings.png|left|link=]] Taistelukenttien kartan jokainen provinssi sisältää 0-3 rakennussijaa. Kuka tahansa voi lahjoittaa tavaroita killan varastoon auttaakseen rakennuskustannuksien kanssa, mutta vain tietyt killan jäsenet ("Taistelukenttäin rakentajat") voivat rakentaa ne killan omistamaan provinssiin. Myös killan perustajat ja johtajat voivat sijoittaa rakennuksia provinssiin.
[[FILE:Btn_guild_battlegrounds_buildings.png|left|link=]] On the Battleground map, each province can have from 1 to 3 slots on which buildings can be constructed. Anyone can donate goods to the guild treasury to help pay the costs, but only members with a special guild role (“Battleground officer”) can raise buildings on provinces owned by their guild. Every ‘founder’ and ‘leader’ of a guild will automatically have this role as well.
<br>
<br>
Vain killan jäsenten aikakauden tavaroita vaaditaan rakennuksiin. Näissä provinssirakennuksissa on tietyt rakennusajat, ja on mahdollista peruuttaa rakentaminen milloin tahansa. Näissä tapauksissa kustannuksia ei kuitenkaan palauteta killan varastoon.
Only the eras that are represented in a guild will determine the costs of province buildings (treasury goods). These province buildings have a building time, and it’s possible to cancel or remove a construction at any time to free the slot for another building. In such a case, spent resources are not returned to the treasury.
<br>
When a province gets conquered by another guild, every building (including the ones under construction) has a chance of 50% to be destroyed, and the remaining ones will benefit the new owner. There are 9 different strategical buildings available, so make sure you choose them wisely.
<br><br>
===Decoys, Traps and Watchtower ===
 
Three original GbG buildings. If your enemies fight/negotiate in a province with either traps or decoys, there's a chance that they will suffer double the amount of attrition.
<br>
<br>
Kun toinen kilta valtaa provinssin, jokaisella rakennuksella (mukaanlukien kesken olevilla rakennuksilla) on 50% mahdollisuus tuhoutua. Loput rakennukset siirtyvät uudelle omistajalle. On olemassa yhteensä 9 strategista rakennusta, joten valitse viisaasti.
===Etuvartio ja Linnake===
Nämä rakennukset korottavat valtaamiseen vaadittavien edistymisten määrää.
{|
{|
! style="text-align: center; width: 15%;" | '''Rakennus'''
! style="text-align: center; width: 15%;" | '''Building'''
! style="text-align: center; width: 10%;" | '''Nimi'''
! style="text-align: center; width: 10%;" | '''Name'''
! style="text-align: center; width: 50%;" | '''Ominaisuudet''
! style="text-align: center; width: 50%;" | '''Properties'''
! style="text-align: center; width: 10%;" | '''Kustannukset'''
! style="text-align: center; width: 10%;" | '''Costs'''
! style="text-align: center; width: 15%;" | '''Rakennusaika'''
! style="text-align: center; width: 15%;" | '''Construction Time'''
! style="text-align: center; width: 15%;" | '''Instant Construction price'''
|-
|-
| style="text-align: center;" | https://foefi.innogamescdn.com/assets/guild_battlegrounds/hud/guild_battlegrounds_sector_buildings_outpost.png
| style="text-align: center;" | [[File:Guild_battlegrounds_sector_buildings_decoys-a7af7a7d0.png ]]
| style="text-align: center;" | '''Etuvartio'''
| style="text-align: center;" | '''Decoys'''
| Tämä provinssi vaatii +10% edistymisiä valtaamiseen.
| If an enemy fights or negotiates to conquer this province, there is a chance of 15% that this enemy will suffer double the amount of attrition.
| style="text-align: center;" | 500 {{sized-external-image|25px|https://foefi.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}}
| style="text-align: center;" | 500 [[File:Icon_guild_goods.png|20px]]
| style="text-align: center;" | 4:00:00
| style="text-align: center;" | 50 [[File:Premium-3c0dba348.png|20px]]
|-
| style="text-align: center;" | [[File:Guild_battlegrounds_sector_buildings_traps-8caf5730f.png]]
| style="text-align: center;" | '''Traps'''
| If an enemy fights or negotiates to conquer this province, there is a chance of 45% that this enemy will suffer double the amount of attrition.
| style="text-align: center;" | 3,000 [[File:Icon_guild_goods.png|20px]]
| style="text-align: center;" | 5:00:00
| style="text-align: center;" | 5:00:00
| style="text-align: center;" | 50 [[File:Premium-3c0dba348.png|20px]]
|-
|-
| style="text-align: center;" | https://foefi.innogamescdn.com/assets/guild_battlegrounds/hud/guild_battlegrounds_sector_buildings_fortress.png
| style="text-align: center;" | [[File:Guild_battlegrounds_sector_buildings_watchtower-879aed4e2.png ]]
| style="text-align: center;" | '''Linnake'''
| style="text-align: center;" | '''Watchtower'''
| Tämä provinssi vaatii +30% edistymisiä valtaamiseen.
| If members of the owning guild of this province advance into adjacent provinces, they have a 8% chance to not increase their attrition level.
| style="text-align: center;" | 3,000 {{sized-external-image|25px|https://foefi.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}}
| style="text-align: center;" | 500 [[File:Icon_guild_goods.png|20px]]
| style="text-align: center;" | 6:00:00
| style="text-align: center;" | 1:00:00
| style="text-align: center;" | 50 [[File:Premium-3c0dba348.png|20px]]
|}
|}
 
===Houkuttimet ja Ansat===
<br><br>
Jos vihollisesi taistelevat/neuvottelevat tässä provinssissa, heillä on mahdollisuus kärsiä kaksinkertainen määrä uupumusta.
 
=== Fieldcamps ===
These buildings can only be build in your Guild starting province and provide 26-80% chance reduction to gain attrition (only adjacent provinces).  All provinces generate 25-100% more victory points. Every Guild starting province will have just one building slot.
 
The Guild Starting province can not be conquered by other guilds.
 
{|
{|
! style="text-align: center; width: 15%;" | '''Rakennus'''
! style="text-align: center; width: 15%;" | '''Building'''
! style="text-align: center; width: 10%;" | '''Nimi'''
! style="text-align: center; width: 10%;" | '''Name'''
! style="text-align: center; width: 50%;" | '''Ominaisuudet''
! style="text-align: center; width: 50%;" | '''Properties'''
! style="text-align: center; width: 10%;" | '''Kustannukset'''
! style="text-align: center; width: 40%;" | '''Location'''
! style="text-align: center; width: 15%;" | '''Rakennusaika'''
! style="text-align: center; width: 10%;" | '''Costs'''
! style="text-align: center; width: 15%;" | '''Construction Time'''
! style="text-align: center; width: 15%;" | '''Instant Construction price'''
|-
|-
| style="text-align: center;" | https://foefi.innogamescdn.com/assets/guild_battlegrounds/hud/guild_battlegrounds_sector_buildings_decoys.png
| style="text-align: center;" | [[File:ImprovisedGuildFieldcamp.png]]
| style="text-align: center;" | '''Houkuttimet'''
| style="text-align: center;" | '''Improvised Guild Fieldcamp'''
| Jos vihollinen taistelee tai neuvottelee tässä provinssissa, hän saa 15% mahdollisuuden kärsiä kaksinkertaisen määrän uupumusta.
| If members of the owning guilds of this province advance into adjacent provinces, they have a  26% chance to not increate their attrition level. Your guild generates 25% more victory points.
| style="text-align: center;" | 500 {{sized-external-image|25px|https://foefi.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}}
| Guild starting province.
| style="text-align: center;" | 4:00:00
| style="text-align: center;" | 25000 [[File:Icon_guild_goods.png|20px]]
| style="text-align: center;" | 6:00:00
| style="text-align: center;" | 100 [[File:Premium-3c0dba348.png|20px]]
|-
| style="text-align: center;" | [[File:Fieldcamp1.png]]
| style="text-align: center;" | '''Guild Fieldcamp'''
| If members of the owning guilds of this province advance into adjacent provinces, they have a  52% chance to not increate their attrition level. Your guild generates 50% more victory points.
| Guild starting province.
| style="text-align: center;" | 40000 [[File:Icon_guild_goods.png|20px]]
| style="text-align: center;" | 12:00:00
| style="text-align: center;" | 180 [[File:Premium-3c0dba348.png|20px]]
|-
|-
| style="text-align: center;" | https://foefi.innogamescdn.com/assets/guild_battlegrounds/hud/guild_battlegrounds_sector_buildings_traps.png
| style="text-align: center;" | [[File:FortifiedGuildFieldcamp.png]]
| style="text-align: center;" | '''Ansat'''
| style="text-align: center;" | '''Fortified Guild Fieldcamp'''
| Jos vihollinen taistelee tai neuvottelee tässä provinssissa, hän saa 45% mahdollisuuden kärsiä kaksinkertaisen määrän uupumusta.
| If members of the owning guilds of this province advance into adjacent provinces, they have a  80% chance to not increate their attrition level. Your guild generates 100% more victory points.
| style="text-align: center;" | 3,000 {{sized-external-image|25px|https://foefi.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}}
| Guild starting province.
| style="text-align: center;" | 5:00:00
| style="text-align: center;" |75000 [[File:Icon_guild_goods.png|20px]]
| style="text-align: center;" | 24:00:00
| style="text-align: center;" | 250 [[File:Premium-3c0dba348.png|20px]]
|}
|}
 
===Vartiotorni ja Piiritysleiri===
=== Barracks ===
Jos killan jäsenet hyökkäävät viereiseen provinssiin, heillä on mahdollisuus olla kärsimättä uupumusta.
These buildings can be build on any empty slot, excluding starting province and provide 20-60% chance reduction to gain attrition (only adjacent provinces). The province also requires 5-30% more advances to be conquered
 
{|
{|
! style="text-align: center; width: 15%;" | '''Rakennus'''
! style="text-align: center; width: 15%;" | '''Building'''
! style="text-align: center; width: 10%;" | '''Nimi'''
! style="text-align: center; width: 10%;" | '''Name'''
! style="text-align: center; width: 50%;" | '''Ominaisuudet''
! style="text-align: center; width: 50%;" | '''Properties'''
! style="text-align: center; width: 10%;" | '''Kustannukset'''
! style="text-align: center; width: 40%;" | '''Location'''
! style="text-align: center; width: 15%;" | '''Rakennusaika'''
! style="text-align: center; width: 10%;" | '''Costs'''
! style="text-align: center; width: 15%;" | '''Construction Time'''
! style="text-align: center; width: 15%;" | '''Instant Construction price'''
|-
| style="text-align: center;" | [[File:ImprovisedBaracks.png]]
| style="text-align: center;" | '''Improvised Barracts'''
|
* 20% chance to not gain attrition (only adjacent provinces)
* This province requires +5% advances to be conquered
| Any empty slot, excluding starting province
| style="text-align: center;" | 2800 [[File:Icon_guild_goods.png|20px]]
| style="text-align: center;" | 02:00:00
| style="text-align: center;" | 50 [[File:Premium-3c0dba348.png|20px]]
|-
|-
| style="text-align: center;" | https://foefi.innogamescdn.com/assets/guild_battlegrounds/hud/guild_battlegrounds_sector_buildings_watchtower.png
| style="text-align: center;" | [[File:Barracks.png]]
| style="text-align: center;" | '''Vartiotorni'''
| style="text-align: center;" | '''Barracks'''
| Jos killan jäsenet hyökkäävät viereiseen provinssiin, heillä on 8% mahdollisuus olla kärsimättä uupumusta.
| |
| style="text-align: center;" | 500 {{sized-external-image|25px|https://foefi.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}}
* 40% chance to not gain attrition (only adjacent provinces)
| style="text-align: center;" | 1:00:00
* This province requires +10% advances to be conquered
| Any empty slot, excluding starting province
| style="text-align: center;" | 5000 [[File:Icon_guild_goods.png|20px]]
| style="text-align: center;" | 02:30:00
| style="text-align: center;" | 90 [[File:Premium-3c0dba348.png|20px]]
|-
|-
| style="text-align: center;" | https://foefi.innogamescdn.com/assets/guild_battlegrounds/hud/guild_battlegrounds_sector_buildings_siege_camp.png
| style="text-align: center;" | [[File:FortifiedGuildFieldcamp.png]]
| style="text-align: center;" | '''Piiritysleiri'''
| style="text-align: center;" | '''Fortified Barracks'''
| Jos killan jäsenet hyökkäävät viereiseen provinssiin, heillä on 24% mahdollisuus olla kärsimättä uupumusta.
| |
| style="text-align: center;" | 3,000 {{sized-external-image|25px|https://foefi.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}}
* 60% chance to not gain attrition (only adjacent provinces)
| style="text-align: center;" | 2:00:00
* This province requires +30% advances to be conquered
| Any empty slot, excluding starting province
| style="text-align: center;" |6800 [[File:Icon_guild_goods.png|20px]]
| style="text-align: center;" | 03:00:00
| style="text-align: center;" | 125[[File:Premium-3c0dba348.png|20px]]
|}
|}
 
===Viiri ja Patsas===
=== Guild Command Post ===
Tämä provinssi tuottaa enemmän voittopisteitä.
<br>
The Guild Command Posts gives 20-60% chance reduction to gain attrition (only adjacent provinces) as well as requires 5-30% more advances to be conquered and can generate 15-100% more victory points every hour.  
<br><br>
{|
{|
! style="text-align: center; width: 15%;" | '''Rakennus'''
! style="text-align: center; width: 15%;" | '''Building'''
! style="text-align: center; width: 10%;" | '''Nimi'''
! style="text-align: center; width: 10%;" | '''Name'''
! style="text-align: center; width: 50%;" | '''Ominaisuudet''
! style="text-align: center; width: 50%;" | '''Properties'''
! style="text-align: center; width: 10%;" | '''Kustannukset'''
! style="text-align: center; width: 40%;" | '''Location'''
! style="text-align: center; width: 15%;" | '''Rakennusaika'''
! style="text-align: center; width: 10%;" | '''Costs'''
! style="text-align: center; width: 15%;" | '''Construction Time'''
! style="text-align: center; width: 15%;" | '''Instant Construction price'''
|-
|-
| style="text-align: center;" | https://foefi.innogamescdn.com/assets/guild_battlegrounds/hud/guild_battlegrounds_sector_buildings_banner.png
| style="text-align: center;" | [[File:ImprovisedGuildCommandPost.png]]
| style="text-align: center;" | '''Viiri'''
| style="text-align: center;" | '''Improvised Guild Command Post'''
| Tämä provinssi tuottaa 10% enemmän voittopisteitä.
| If members of the owning guilds of this province advance into adjacent provinces, they have a  26% chance to not increate their attrition level. Your guild generates 25% more victory points.
| style="text-align: center;" | 250 {{sized-external-image|25px|https://foefi.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}}
|Any empty slot, excluding starting province
| style="text-align: center;" | 0:30:00
| style="text-align: center;" | 2900 [[File:Icon_guild_goods.png|20px]]
| style="text-align: center;" | 2:00:00
| style="text-align: center;" | 50 [[File:Premium-3c0dba348.png|20px]]
|-
|-
| style="text-align: center;" | https://foefi.innogamescdn.com/assets/guild_battlegrounds/hud/guild_battlegrounds_sector_buildings_statue.png
| style="text-align: center;" | [[File:ForwardGuildCommandPost.png]]
| style="text-align: center;" | '''Patsas'''
| style="text-align: center;" | '''Forward Guild Command Post'''
| Tämä provinssi tuottaa 30% enemmän voittopisteitä.
|  
| style="text-align: center;" | 1,500 {{sized-external-image|25px|https://foefi.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}}
* 40% chance to not gain attrition (only adjacent provinces)
| style="text-align: center;" | 1:00:00
* This province requires +10% advances to be conquered
|}
* This province generates 30% more victory points.
| Any empty slot, excluding starting province
===Palatsi===
| style="text-align: center;" | 5200 [[File:Icon_guild_goods.png|20px]]
Tämä provinssi tuottaa enemmän voittopisteitä, ja provinssin valtaamiseen tarvitaan enemmän edistymistä.
| style="text-align: center;" | 2:30:00
| style="text-align: center;" | 90 [[File:Premium-3c0dba348.png|20px]]
{|
! style="text-align: center; width: 15%;" | '''Rakennus'''
! style="text-align: center; width: 10%;" | '''Nimi'''
! style="text-align: center; width: 50%;" | '''Ominaisuudet''
! style="text-align: center; width: 10%;" | '''Kustannukset'''
! style="text-align: center; width: 15%;" | '''Rakennusaika'''
|-
|-
| style="text-align: center;" | https://foefi.innogamescdn.com/assets/guild_battlegrounds/hud/guild_battlegrounds_sector_buildings_palace.png
| style="text-align: center;" | [[File:FortifiedGuildCommandpost.png]]
| style="text-align: center;" | '''Palatsi'''
| style="text-align: center;" | '''Fortified Guild Command Post'''
| Tämän provinssin valtaamiseen tarvitaan +30% enemmän edistymisiä, ja provinssi tuottaa 75% enemmän voittopisteitä.
|  
| style="text-align: center;" | 12,000 {{sized-external-image|25px|https://foefi.innogamescdn.com/assets/shared/icons/icon_great_building_bonus_guild_goods.png}}
* 60% chance to not gain attrition (only adjacent provinces)
| style="text-align: center;" | 6:00:00
* This province requires +30% advances to be conquered
* This province generates 100% more victory points.
| Any empty slot, excluding starting province
| style="text-align: center;" |7000 [[File:Icon_guild_goods.png|20px]]
| style="text-align: center;" | 3:00:00
| style="text-align: center;" | 125 [[File:Premium-3c0dba348.png|20px]]
|}
|}

Versio 30. syyskuuta 2023 kello 00.45



Btn guild battlegrounds buildings.png

On the Battleground map, each province can have from 1 to 3 slots on which buildings can be constructed. Anyone can donate goods to the guild treasury to help pay the costs, but only members with a special guild role (“Battleground officer”) can raise buildings on provinces owned by their guild. Every ‘founder’ and ‘leader’ of a guild will automatically have this role as well.


Only the eras that are represented in a guild will determine the costs of province buildings (treasury goods). These province buildings have a building time, and it’s possible to cancel or remove a construction at any time to free the slot for another building. In such a case, spent resources are not returned to the treasury.
When a province gets conquered by another guild, every building (including the ones under construction) has a chance of 50% to be destroyed, and the remaining ones will benefit the new owner. There are 9 different strategical buildings available, so make sure you choose them wisely.

Decoys, Traps and Watchtower

Three original GbG buildings. If your enemies fight/negotiate in a province with either traps or decoys, there's a chance that they will suffer double the amount of attrition.

Building Name Properties Costs Construction Time Instant Construction price
Tiedosto:Guild battlegrounds sector buildings decoys-a7af7a7d0.png Decoys If an enemy fights or negotiates to conquer this province, there is a chance of 15% that this enemy will suffer double the amount of attrition. 500 Icon guild goods.png 4:00:00 50 Premium-3c0dba348.png
Tiedosto:Guild battlegrounds sector buildings traps-8caf5730f.png Traps If an enemy fights or negotiates to conquer this province, there is a chance of 45% that this enemy will suffer double the amount of attrition. 3,000 Icon guild goods.png 5:00:00 50 Premium-3c0dba348.png
Tiedosto:Guild battlegrounds sector buildings watchtower-879aed4e2.png Watchtower If members of the owning guild of this province advance into adjacent provinces, they have a 8% chance to not increase their attrition level. 500 Icon guild goods.png 1:00:00 50 Premium-3c0dba348.png



Fieldcamps

These buildings can only be build in your Guild starting province and provide 26-80% chance reduction to gain attrition (only adjacent provinces). All provinces generate 25-100% more victory points. Every Guild starting province will have just one building slot.

The Guild Starting province can not be conquered by other guilds.

Building Name Properties Location Costs Construction Time Instant Construction price
ImprovisedGuildFieldcamp.png Improvised Guild Fieldcamp If members of the owning guilds of this province advance into adjacent provinces, they have a 26% chance to not increate their attrition level. Your guild generates 25% more victory points. Guild starting province. 25000 Icon guild goods.png 6:00:00 100 Premium-3c0dba348.png
Fieldcamp1.png Guild Fieldcamp If members of the owning guilds of this province advance into adjacent provinces, they have a 52% chance to not increate their attrition level. Your guild generates 50% more victory points. Guild starting province. 40000 Icon guild goods.png 12:00:00 180 Premium-3c0dba348.png
FortifiedGuildFieldcamp.png Fortified Guild Fieldcamp If members of the owning guilds of this province advance into adjacent provinces, they have a 80% chance to not increate their attrition level. Your guild generates 100% more victory points. Guild starting province. 75000 Icon guild goods.png 24:00:00 250 Premium-3c0dba348.png

Barracks

These buildings can be build on any empty slot, excluding starting province and provide 20-60% chance reduction to gain attrition (only adjacent provinces). The province also requires 5-30% more advances to be conquered

Building Name Properties Location Costs Construction Time Instant Construction price
ImprovisedBaracks.png Improvised Barracts
  • 20% chance to not gain attrition (only adjacent provinces)
  • This province requires +5% advances to be conquered
Any empty slot, excluding starting province 2800 Icon guild goods.png 02:00:00 50 Premium-3c0dba348.png
Barracks.png Barracks
  • 40% chance to not gain attrition (only adjacent provinces)
  • This province requires +10% advances to be conquered
Any empty slot, excluding starting province 5000 Icon guild goods.png 02:30:00 90 Premium-3c0dba348.png
FortifiedGuildFieldcamp.png Fortified Barracks
  • 60% chance to not gain attrition (only adjacent provinces)
  • This province requires +30% advances to be conquered
Any empty slot, excluding starting province 6800 Icon guild goods.png 03:00:00 125Premium-3c0dba348.png

Guild Command Post


The Guild Command Posts gives 20-60% chance reduction to gain attrition (only adjacent provinces) as well as requires 5-30% more advances to be conquered and can generate 15-100% more victory points every hour.

Building Name Properties Location Costs Construction Time Instant Construction price
ImprovisedGuildCommandPost.png Improvised Guild Command Post If members of the owning guilds of this province advance into adjacent provinces, they have a 26% chance to not increate their attrition level. Your guild generates 25% more victory points. Any empty slot, excluding starting province 2900 Icon guild goods.png 2:00:00 50 Premium-3c0dba348.png
ForwardGuildCommandPost.png Forward Guild Command Post
  • 40% chance to not gain attrition (only adjacent provinces)
  • This province requires +10% advances to be conquered
  • This province generates 30% more victory points.
Any empty slot, excluding starting province 5200 Icon guild goods.png 2:30:00 90 Premium-3c0dba348.png
FortifiedGuildCommandpost.png Fortified Guild Command Post
  • 60% chance to not gain attrition (only adjacent provinces)
  • This province requires +30% advances to be conquered
  • This province generates 100% more victory points.
Any empty slot, excluding starting province 7000 Icon guild goods.png 3:00:00 125 Premium-3c0dba348.png